1. Maximum planets per player:
5 planets (1 base + 4 colonies).
2. Resource Income:
Base Income х 2
3. Maximum level of mines:
Metal 30 / Crystal 27 / Gas 30
4. Time for ship and defence construction, research and upgrade:
Base speed
5. Specialties:
Yes. New specialty Merchant: Merchants can have up to 40 ship offers and release VIP offers for free.
6. Bank:
Yes.
7. Vacation mode:
10 vacation modes for 30 days.
8. Protection:
5 protections, each lasting 72 hours and obligatory pause between protections: 24 hours.
9. Races:
Confederation, Noxis, Terteth, Miops.
10. Recycling:
Random percentage between 25% and 35% (if Miops are fighting +5/10%).
11. Transport:
Allowed to players above 10 000 points.
12. Alliances:
To enter the Alliance ranking the alliance should have at least 5 members.
13. Trading:
Trading gas, race ships and Deathstars is permitted.
14. Recycling fields:
in 50 fields radius of your planet (100 total).
15. Attack coefficient:
Players above 350 000 points can be attacked by everyone.
16. Attacking with spy probes:
Not permitted.
17. New version and skins.
18. You can buy 10 additional fields for your planet for 100 Nanocredits.
19. Each player will be allowed to have only ONE Deathstar to play with.
20. Change by the Terteth race: One more bonus is available: 15% cheaper buildings. The unique ship Megaton receive a higher speed (10 000).
21. The Guardian will have light armor and the Solar Satellite - heavy.
22. Defence - If a player attacks his own defence turrets, they won't generate.
The game begins on the 2. September at 12:00 Server Time. Good luck!