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Публикувано: ср апр 09, 2008 9:36 pm
от Predator7
That won't be fair for the attacker cuz if you attack someone with 50 guardinas and one laser beacon you may hit only the laser beacon and don't win almost anything......
Публикувано: чет апр 10, 2008 2:38 am
от Ulf
serenity написа:QUOTE(serenity @ Apr 9 2008, 06:34 PM) what do you mean? I thought when people attack, they only get salvaged resources....
After an attack, there is a Recycle Field made up of ships that were destroyed durring the attack.
So, by sending a Recycle Mission to the location, with a larger battle there are more resources to collect.
Also, there are Points to be earned for destroying enemy ships.
If you could make some of your ships immune to attack, you would deny those points to the opponent.
PLUS,
Satelites are Military Targets.
Destroying Satelites slows down your opponent's growth, so they are a valid target.
I just wish Recyclers and Tankers were classed as CARGO ships instead of WARSHIPS.
That way they would only be destroyed after all the War Ships were destroyed, like Gargo and Megacargo ships are.
It seems silly that Recyclers try to fight it out with Cruisers.

Публикувано: чет апр 10, 2008 5:09 am
от RoYaL
So i will want every ship won't defend.And i will be invulnerable.Noone can destroy my fleet.It makes the game very easy.If you don't want to destroy you, just make a fleetsave.
Публикувано: пон авг 11, 2008 12:01 pm
от Ultrakiller
if you think better the sat's are first who take the damage because they are orbiting in space near your planet,then the ships,then the turrets on the planet's land.
SAT
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SHIPS
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TURRETS