Question about shields
So i have this question.
There are 2 types of shields. Small ones and big ones. Small ones are 10,000 metal and 10,000 crystals. 80,000 hit points. Big ones are 50,000 metal and 50,000 crystals. 300,000 hit points.
Then for 5 small i get 400,000 hit points instead of one big where i get 300,000 for the same price.
My question to the creators of the game or anyone else that might knowis: Why build a big one ???
There are 2 types of shields. Small ones and big ones. Small ones are 10,000 metal and 10,000 crystals. 80,000 hit points. Big ones are 50,000 metal and 50,000 crystals. 300,000 hit points.
Then for 5 small i get 400,000 hit points instead of one big where i get 300,000 for the same price.
My question to the creators of the game or anyone else that might knowis: Why build a big one ???
hm. i think the small shield also protects the Gaus cannon. am i right ? also what happens if i have 20 rockets , 2 lasers and 1 gaus and 1 small shield. which one will the shield protect ?
2. what if i have 2 shields and 1 gaus ? what does the second one protect ?
3. i red that the in a battle the shield has no priority ?! it's just another structure (unit type ) but with 80,000 points and 1 point attack. it true - it's unlogical. if false and the attacker has to destroy all shields before he can get to the defense mechanisms .... i'll build 100 big shileds. That makes 30 million points. It's not very likely that someone can beat that. I'll be invincible. ( although it IS possible...)
so can somebody please answer my 3 probably stupid questions above ?
thx
2. what if i have 2 shields and 1 gaus ? what does the second one protect ?
3. i red that the in a battle the shield has no priority ?! it's just another structure (unit type ) but with 80,000 points and 1 point attack. it true - it's unlogical. if false and the attacker has to destroy all shields before he can get to the defense mechanisms .... i'll build 100 big shileds. That makes 30 million points. It's not very likely that someone can beat that. I'll be invincible. ( although it IS possible...)
so can somebody please answer my 3 probably stupid questions above ?
thx
whoa whoa. time out. what's the points in....u know what never mind. [in case u really wanted to know, my q was: whats the point of building a megashield if the attacker can get to ur defences w/o goin thru the shield]
ok i really didnt wanna start a new topic so here;s my new q:
do u HAVE TO destroy ALL of someone's ships n defences to get to the resources?
hope y'all dun mind me changin the topic a bit.
ok i really didnt wanna start a new topic so here;s my new q:
do u HAVE TO destroy ALL of someone's ships n defences to get to the resources?
hope y'all dun mind me changin the topic a bit.
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chaoschild
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to the last post: when you fight with the fleet/defense of a planet and win all your ships are loaded with 50% of the resources there or the maximum capacity of your ships... anyway in a draw or a loss you cannot get to the resources. notice that if the planet has defensive structures as light lasers etc. after winning the battle 60% of the destroyed defensive structures recover
for example the victim has 100 light lasers ... you destroy them steal resources and after that 60 lasers will "resurrect" and continue to defend the planet from further attacks ...
about shields: small shields always defend light lasers and rockets and have a small chance to protect the other defences
The big shield protects all defensive structures, but however there is a chance the attacking fleet to ignore the big one and attack the defenses directly.
for example the victim has 100 light lasers ... you destroy them steal resources and after that 60 lasers will "resurrect" and continue to defend the planet from further attacks ...
about shields: small shields always defend light lasers and rockets and have a small chance to protect the other defences
The big shield protects all defensive structures, but however there is a chance the attacking fleet to ignore the big one and attack the defenses directly.
hmmm..... thanx. that helped.chaoschild написа:QUOTE(chaoschild @ Sep 30 2007, 08:10 PM) to the last post: when you fight with the fleet/defense of a planet and win all your ships are loaded with 50% of the resources there or the maximum capacity of your ships... anyway in a draw or a loss you cannot get to the resources. notice that if the planet has defensive structures as light lasers etc. after winning the battle 60% of the destroyed defensive structures recover
for example the victim has 100 light lasers ... you destroy them steal resources and after that 60 lasers will "resurrect" and continue to defend the planet from further attacks ...
about shields: small shields always defend light lasers and rockets and have a small chance to protect the other defences
The big shield protects all defensive structures, but however there is a chance the attacking fleet to ignore the big one and attack the defenses directly.
actually there isn't a difference in the way the small and the big shields work. they both protect the laser beacons and the rockets but they don't always protect the other defence structures like gaus and plasma guns.the idea is that if you have lets say 1 shield and 1 gaus cannon the chance that an attacker will hit your gaus cannon and not your shield is 50%.but if you have 1 shield 1 mega shield and 1 gaus cannon the chance drops to 33% that the attacker will hit your cannon. so the main idea is to give more targets for the enemy fleet to hit instead of your weak in hit points but strong in attack points defences.
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chaoschild
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of course there is a big difference between the shields ... build an amount of big shields and see how much structure they have, and then for the same amount of res build small ones, what is the result? Also those percents are ridiculous ... if it was a 50% chance nobody would bother to build small laser beacons but big defensive structures with small shields... think before you write something.... as I said before small ones ALWAYS defend lasers& rockets and have a SMALL chance to protect other structures... big ones protect everything with a chance to miss to absorb some of the attacks ....NAPALm написа:QUOTE(NAPALm @ Oct 2 2007, 02:50 PM) actually there isn't a difference in the way the small and the big shields work. they both protect the laser beacons and the rockets but they don't always protect the other defence structures like gaus and plasma guns.the idea is that if you have lets say 1 shield and 1 gaus cannon the chance that an attacker will hit your gaus cannon and not your shield is 50%.but if you have 1 shield 1 mega shield and 1 gaus cannon the chance drops to 33% that the attacker will hit your cannon. so the main idea is to give more targets for the enemy fleet to hit instead of your weak in hit points but strong in attack points defences.
obviously you're the one that's not reading. i said that both the big and the small shields protect 100% the laser beacon and the rockets.They dont protect the bigger defences 100%. They just give a chance to protect. the chance is different based on the variety of defensive structures you have. here is an example. if you have 2 kinds of defenses like shield and gaus cannon the chance that the attacker will hit the cannon and not the shield is 50%(1 in 2) if you have 3 defensive structures like heavy laser,gaus cannon and a shield the chance that any of them will get hit is 33%(1 in 3). now do you get it. the shields dont take priority in battle they just add more targets that can be hit and since attacking is random you can just hope that they will hit your shields.