Pirate fleets unbalance this game too much

What new things would you like to see in Bulfleet? Give input on other ideas!
Aschera
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Регистриран: ср юли 25, 2007 6:07 pm
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Мнение от Aschera »

Pirates fleets of Field Fighters should be able to be attacked by ALL of your defenses.
Making it so that only Field Fighters can fight Field Fighters on a priate mission unbalances the whole game.
I have been attacked 6 times in less than 24 hours by the same person, 'because they needed gas'...couldn't build any mines themselves of course.

So the problem is that I get my fighters destroyed on the 1st attack and then can never rebuild since I get attacked and stolen from again and again.
You can't build any reserve of supplies because of this, and don't mention fleet saves.
First it is a weak game that you need to come up with tricks to work around obvious flaws.

The game should be changed to enhance the new User experience, not just make those that know how to twist the rules able to attack all the time.

Based on reading other posts, specifically Harkon, I don't think anything will be improved...Seems all any moderator does on this forum is berate the customers. Saying things like if you don't like it then leave...REAL HELPFUL!

It's sad that this flaw makes it so that you are encouraged to build nothing but Field Fighters. If you can't defend all attacks then why build the larger ships?
This is the problem with a rule that makes any ship all but invincible except under 1 specific defense...building fighters.

I really liked this game, but now find myself trying to spend everything I can so that it isn't stolen...Great fun...
The.Devils.Own

Мнение от The.Devils.Own »

r0b50 написа:Цитат(r0b50 @ Jul 25 2007, 07:23 PM) Based on reading other posts, specifically Harkon, I don't think anything will be improved...Seems all any moderator does on this forum is berate the customers. Saying things like if you don't like it then leave...REAL HELPFUL!
Very interesting but most of them are doing the same in the BG forum too :)

Ok on topic now.

The main purpose of the FF's is to give you a sweet option to harm:
a) a player that is much more stronger than u (and u can attack him) and don't have or have less than u FF's. The SMS aler is unavailable on pirate mission.
b) a player that has so much defensive structures that there is no F. poing to attack him.
These are the main issues when the pirate mission was released on the game.

The point is that there shouldn't be any accounts that are godlike. The defenses are strong enough to respect ur neighbors and this should be their chance to react ur defensive strategy.

Next time when u start playing the game, try to get some FF's and use them on PM. You will see that they are not so profitable or at least they are profitable only the early stage.
Последна промяна от The.Devils.Own на ср юли 25, 2007 6:42 pm, променено общо 1 път.
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