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Публикувано: нед апр 15, 2007 12:27 am
от bonats
sorry, but i do not understand what do you mean by "combat bias"....

Публикувано: нед апр 15, 2007 9:47 am
от GuessWH0
LordCoreFXY, you are comparatively new to the game. At this moment the rocketeers are in better position than any other players. Here is a real example:

ЦитатSpy Report on [X:XXX:XX]
metal: 124519 crystals: 5845
gas: 102931 Energy: 1738



Information about ships and turrets:

Laser beacon: 3470
Shield: 100

Chance of failure 0%[/quote]

That`s a 14K points player. Even with 15 000 000 resourse spent on bombers (ships with triple damage against defenses) you cannot touch this one. And when you can wipe him out, he`s already out of your range.

Here is another report:

Цитатmetal: 124567 crystals: 232970
gas: 373284 Energy: 2021



Information about ships and turrets:

Megacargo: 12 (0 level)
Guardian: 832 (7 level)
Colony ship: 1 (0 level)
Recycler: 229 (0 level)
Spy probe: 12 (0 level)
Rockets: 6
Laser beacon: 6

Chance of failure 0%[/quote]

A 40K points Terteth, that can handily wipe out twice his points player. But it`s not all about fleets but how much time you can spend playing and how disciplined you are. If you fleetsave precisely the only chanse of being caught is by Deathstars. Usually at the stage of game when Deathstars fly you have a lot of options.

Публикувано: нед апр 15, 2007 9:58 am
от bonats
what GuessWHO says is true.... look this battle report....


Spy Report on [**:**:**]
metal: 1518489 crystals: 427660
gas: 22413 Energy: 3697

Information about ships and turrets:

Cargoship: 11 (0 level)
Megacargo: 5 (0 level)
Scout: 113 (3 level)
Guardian: 5 (2 level)
Recycler: 2 (0 level)
Spy probe: 1 (0 level)
Satellite: 4 (0 level)
VVG Rockets: 12
Laser beacon: 6746
Laser cannon: 26
Gaus cannon: 3
Shield: 48
Megashield: 1

Chance of failure 0%

25 K player

:girl_witch: