Jade's start-up words
Публикувано: пет май 05, 2006 7:03 pm
Dear user,
Here are some general hints and advises for a beginning player. As long as this is a long term game (a session goes for 6 months in Universe 1, Universe 2 and Universe 3 and three months in the Hardcore Universe) it is of outmost importance to determine your playing role. There are mainly two types of game play – one depending mostly on your own production or the so called miners` game and another depending mainly on other peoples` production or the pirates` game. But let’s begin with the first steps.
Resources and Energy
There are four resources – metal, crystal, gas and energy. The first three are cumulative, the last one is not. To produce any of the first three substances you need mines. The higher level mines you build, more resources you get and more energy you need to upgrade your buildings to the next level. Please, pay attention that buildings like the shipyard, the research and trade centre and the robots and terteth factories require certain amount of energy but do NOT consume it like the mines` upgrades. You can get extra bonuses by producing extra units of robots and/or terteths (AI robots) and researching the Energy systems in your Research facility. You can gain energy by building solar panels or solar satellites but the latter are pretty fragile and will be gone after the first attack against your world. Have in mind that the negative energy income does not afflict the rate of your mines production but renders you unable to upgrade your buildings and research.
Alright I have some mines but I want to fly!
Here comes the tricky part… There are three main categories of battle ships and the fearsome Deathstar. The lowest class is comparatively easy to build but its fragility and feeble firepower does not make it a good decision in the long term. So do not stick to masses of scouts or field fighters. Your priority in the beginning is achieving of enough research and shipyard level to allow you to build mega cargoes and recycler. But in order to start building anything you need at least second level of Robots factory so you can build a shipyard.
What about someone goes after my income?
There is a beginners` protection in the game. No one can attack a player below 100 points. When you pass that barrier you submit to attacks. In order not to get you crushed there is a limit in the points of the players that can attack you and that you can attack.
Support
This gives the basics, if you have any further question, please contact me or the other members of the staff by Personal message in game (you can find links to the guides in the Help menu) or in the forum area.
Thanks to Jade.
P.S. Let me know what else do you need :-)
Here are some general hints and advises for a beginning player. As long as this is a long term game (a session goes for 6 months in Universe 1, Universe 2 and Universe 3 and three months in the Hardcore Universe) it is of outmost importance to determine your playing role. There are mainly two types of game play – one depending mostly on your own production or the so called miners` game and another depending mainly on other peoples` production or the pirates` game. But let’s begin with the first steps.
Resources and Energy
There are four resources – metal, crystal, gas and energy. The first three are cumulative, the last one is not. To produce any of the first three substances you need mines. The higher level mines you build, more resources you get and more energy you need to upgrade your buildings to the next level. Please, pay attention that buildings like the shipyard, the research and trade centre and the robots and terteth factories require certain amount of energy but do NOT consume it like the mines` upgrades. You can get extra bonuses by producing extra units of robots and/or terteths (AI robots) and researching the Energy systems in your Research facility. You can gain energy by building solar panels or solar satellites but the latter are pretty fragile and will be gone after the first attack against your world. Have in mind that the negative energy income does not afflict the rate of your mines production but renders you unable to upgrade your buildings and research.
Alright I have some mines but I want to fly!
Here comes the tricky part… There are three main categories of battle ships and the fearsome Deathstar. The lowest class is comparatively easy to build but its fragility and feeble firepower does not make it a good decision in the long term. So do not stick to masses of scouts or field fighters. Your priority in the beginning is achieving of enough research and shipyard level to allow you to build mega cargoes and recycler. But in order to start building anything you need at least second level of Robots factory so you can build a shipyard.
What about someone goes after my income?
There is a beginners` protection in the game. No one can attack a player below 100 points. When you pass that barrier you submit to attacks. In order not to get you crushed there is a limit in the points of the players that can attack you and that you can attack.
Support
This gives the basics, if you have any further question, please contact me or the other members of the staff by Personal message in game (you can find links to the guides in the Help menu) or in the forum area.
Thanks to Jade.
P.S. Let me know what else do you need :-)