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Публикувано: пон апр 16, 2007 9:39 pm
от Harkon
dham1989 написа:QUOTE(dham1989 @ Apr 16 2007, 10:30 PM)
Today, a guy smashed my defenses and my whole fleet, with lots of ships...
FLEET SAVE
FLEET SAVE
FLEET SAVE
FLEET SAVE
FLEET SAVE

Phew... Now I'm spamming... :c018:

Публикувано: вт апр 17, 2007 2:45 am
от Harkon
I ABSOLUTELY LOVE the way all the players who have played for years are sat there saying "it's fine, it works great, we love it". Look, I'm a new player too, I've been playing for about two weeks... and if I get attacked again on the scale I was today, yesterday and the three days before that.... well I'm closing the window and never coming back.
The HUGE problem with the newcomers is that they don't realy bother themself to read the manual, the game rules, the F.A.Q. and many other usefull posts that can be find (not only) pinned in all subforums. This is not the kind of game that allows you to make a user, build some mines and than some defence, defence that will allow you to stay offline couple of days and come back when you will feel that you missed the game. This is a very ACTIVE game. You was attacked today, yesterday, before that and before that and... Hmm. You didn't even bother to read what was posted in this very topic, did you? You had some ships I supose... And among other kind of ships, you had a few cargos? Megacargos, maybe? Those ships can be used not only to steal resources from others with the help (or not) of a battle fleet, but to load your own resources in, just before sending your fleet toward an inactive player (i) with a lower percent of the speed - let's say you will have an 8-10 hours flight mission. This is called SAVEN MODE in the Bulfleet language. During this time, since your fleet cannot be attacked, resources left on planet(s) - almoust zero... than why should anybody attack you? When you feel that your fleet is close to land, get back to the game, gather resources from colonies (well maybe you will be stolen during the night, 'cuz your mines will produce even if your fleet is not home and you're not logged in, but all games have their maniacs...), build & research with the resources you gathered, than do again the same operation for another 6-12 hours. 30 mins up to couple of hours daily. Ofc, this won't make you a top rated player, but important is to feel good when you play the game.
"players who have played for years"... You're kidding me. Bulfleet is 2 - 2.5 years old. I'm playing it since december 2006 and still feel that the game is preety ok. Not all humans need the same time to learn something - in this case, the Bulfleet game. Some learn faster (because they have the patiente to search and read about the game, about what they want to know, they use their brain and invent tactics), some learn slower or don't have enough time to learn much and ofc, some are americans. :c018:
(instant learners, don't think about something nasty)
I'm not some newbie who can't play a game, I play/have played 15/20+ online games: I'm more then happy to be an underdog and build my way to the top.
Hmm. Realy. Well, even the very thing that you are able to play 20+ online games shows that you have not much idea what are you talking about. Bulfleet is not A GAME. Bulfleet is THE GAME, if you are playing it. No much time for other games. :c018:
But totally seriously, this game is going to drive off new players like nobody's business... the attack range is just too great.
Attack range is too great... most of this kind of games don't even have an attack range. After a couple of days of n00b protection, everybody can BANG you and make you his... "girl friend" :c018:
Nobody can possibly hope to defend themself against someone with 250% of their attack capability. And it's not even that, because you get attacked by 3/4 differnt people, so really it's over 1000% of your ability attacking you. 10 times more ships then you have - and you don't have any resources because you're under attack every 2-6 hours.
Even if they have 2,500,000 % of your attack capability, they can do nothing against you if you send your fleet away and load the resources in the cargohold. They will eat dust. Won't have any reason to attack you. The only way you can be eliminated on Bulfleet is to be attacked by Death Stars and get all of your planets destroyed. But if you managed to grow big enough to be the target of a player that has Death Stars, it means that you already know how to protect yourself from those.
PLEASE admins, think about the game [...] by making it more attractive to new players.
XS Software develops games, MMOGs, is their job to think about the game...
...(and your bank account)...
Now THAT must be a serious problem if even you have concerns about it... :c018:
Remember, veteran players - when you joined there were fewer players, and fewer people trying to take you out. Times change
When Bulfleet was launched, it was limited to 6000 players. 6000 active users building, researching and fighting, stepping on each-others, alliances with 150 players or even more, fleets of 15,000-40,000 guardians... If you are complaining about this "peaceful times", do you think that you could manage yourself among those "fewer" players from the begining?

Публикувано: вт апр 17, 2007 7:49 am
от bonats
The problem with reducing the fire range is that when you have 100k-300k points, there is noone to attak...
More points you have mor difficult is to find people to attak, so in my opinion the best thing is to leave the fire range how it is...
:c022:

Публикувано: вт апр 17, 2007 7:49 am
от GuessWH0
Oh, my... I`ll start explaining again...

There were times when you had to wait for a place to free to get into the game. Now there are better servers which allow more players to play simultaniously. We`ve never complained from a lack of players. That`s what made us increase tenfold the capacities of the Bulfleet games considered two years ago when only 6000 accounts could exist. Now about the attack range:

1. This is an active game, most of the serious alliances dismiss members not active more than 48 hours. If you think you can log in and wait you are completely wrong.

2. The defenses - you have a chance to play building defenses and turn into impenetrable turtle but the cannons do not fly, you know. And they work to a sertain time of the game. After that come the big guys with fleets of bombers instead of the sneaky pirates with the field fighters who only chop off a chunk of your resourses.

3. How to survive...
I.FLEETSAVE You have a Help menu. You have Guides available 24/7 ready to answer any of your questions for the game. You have support.bulfleet.com . You see this address any time you login on the front page. You have the boards, where I have written a dosen of helpful topics as Jade, my old account. And even if you did notread all of this Harkon explained only a few posts above how to fleetsave.

Remember NO ONE HITS AN EMPTY PLANET!

If your ships are in a flight with your resourses secured in their cargoholds, no one will bother to touch you. The only threat my come with the deathsstars but the DS builders trade fleet strength for DS special abilities. So for a well developed player over 100 000 points it`s a piece of cake to blow up some DS incoming, If you have not developed well it`s only your fault. The Staff has done a lot to provide information to you. No body can make you to read and use it. And if you have not used it you can blame no one but yourself.

All you need is some planning and discipline and you`ll be nearly immortal. No one can do it for you. Either you have what it takes or you do not have. By the way you can try several other MMOG, I`d recommend you ogame.org which is similar, to experience the pleasure of being attacked by a top10 player after you cross the 5000 points barrier. So do not murmur about the attack range, please.

Публикувано: вт апр 17, 2007 1:44 pm
от Harkon
dham1989 написа:QUOTE(dham1989 @ Apr 17 2007, 04:44 AM)
Sometimes, I need to sleep... And then, in the day after, only wrecks, are left (luckly...)...
You can ask me: why don´t you use fleet saving?
I answer: I´m doing it, but I can´t let my home planet alone...
That was the place were I had a considerable fleet, until a guy with a 3 times bigger one (every ship he had was better than 5 of mine... so think about a 15 times bigger fleet...) arrived...
I could manage defenses against 3, 4 players at the same time, that had about my level, and I resisted to some attacks, were the guys were twice as big as me, but 250% it´s to much, not talking about multiples attacks of huge players...
But yes, my friend, of corse you may leave your home planet alone! Nobody will steal it! Send ALL your fleet in fleetsave. ALL OF IT. Leave nothing at home, neither ships, nor resources when you "need to sleep" :) ALL your fleet into fleet save for 2-4-8-10 hours or even more. Nobody can beat something that doesn't exist... The most they can do is to steal some of the resources you produce during the time you are off-line... But as I told you, all games have their maniacs... :c018:

Публикувано: вт апр 17, 2007 6:09 pm
от weaky
why not reduce one universe's attack range then they can see how boring it will be?

Публикувано: ср апр 18, 2007 1:24 am
от Harkon
audigex написа:QUOTE(audigex @ Apr 18 2007, 01:24 AM)
Has nobody thought that if someone is being attacked every hour max they CAN'T fleetsave.

Yes, newbs finally stumble across the fleetsave idea, but if you're being attacked by 4/5 players and being hit a few times every hour, what chance do you have of even building a cargo ship? Never mind being able to load it, send it off and use it later...
Your planet can be attacked 10 times maximum by a player, within 24 hours. "Attacked few times every hour" means at least 2 times per hour. Results that in 5 hours you cannot be attacked by that player. So you will have 19 hours for yourself. But how did you come into position of not being able to build a cargo - that is another story. If you've done well your fleetsave starting from 100 points, you wouldn't be in that embaresing position of not being able to do anything.

The administrative protection can be activated from the leftside menu - 4th tab starting from the top: Information - Protection (5th option). First time is for free. Offers 72 hours of imunity, while you can spy, attack, build, research and your mines will produce resources.

Good Luck.

P.S. Patronising? I think that your post form Apr 16 2007, 11:17 PM - the one that starts with "I ABSOLUTELY LOVE the way..." is at least as patronising as the answers were.