Robot/Terteth Factory bug

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Jenkski
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Регистриран: съб сеп 15, 2007 11:32 am
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Мнение от Jenkski »

Ok, now there is a very strange thing happening. Let´s say I build the robots and terteth factory to the max and assign all robots to work in mines: 16+12=28 robots, 10 at metal, 10 at crystal and other 8 at gas. With the buildings still at the max level, I relocate all the robots as mentioned above. Then, to free up fields on the planet and to recycle the resources, I demolish to the ground the robots and terteth factories. What a surprise will I have. The robots remain located and the bonuses they give remain unchanged. Is that ment to be like that? Or is a bug?
1) Just be patient: every pig will be sacrificed sooner or later.
2) You can't find something if you don't know what you're looking for.
3) Everybody lies, the only variable is about what.
[url=http://bulfleet.com/?recruit=1137245][/url]
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Jack
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Регистриран: ср юни 06, 2007 2:50 am
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Мнение от Jack »

Jenkski написа:QUOTE(Jenkski @ Oct 16 2007, 11:28 AM) Ok, now there is a very strange thing happening. LetВґs say I build the robots and terteth factory to the max and assign all robots to work in mines: 16+12=28 robots, 10 at metal, 10 at crystal and other 8 at gas. With the buildings still at the max level, I relocate all the robots as mentioned above. Then, to free up fields on the planet and to recycle the resources, I demolish to the ground the robots and terteth factories. What a surprise will I have. The robots remain located and the bonuses they give remain unchanged. Is that ment to be like that? Or is a bug?

actually you could have 26 robots as a maximum, 14 from Robot factory, 12 from Terteth factory.

but anyway the system would refresh that bonus every 24hours or 48hours, I'm not sure about it, but soon you would lost that bonus back to normal. ^_^
Последна промяна от Jack на вт окт 16, 2007 6:09 pm, променено общо 1 път.
[b][color=#006600]There's always something waiting at the end of the road.

If you arenot willing to see what it is, you probably shouldnot at there at the first place.[/color][/b]
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