For example Laser Systems, Ion Systems can be researched but there is no detailed effect written.
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1. Shields
every level gives you
+5% on Structure for Ships and Turrets
2. Weapon Systems
every level gives you
+10% on Attackpower for Ships and Turrets
3. Energy Systems
every level gives you
+5% on Production of Mines (maximum 50% = lvl10)
-3% Gas usage for ships (maximum 50% = lvl17)
4. Ship Armour
every level gives you
+5% on Structure for Ships and Turrets
5. Laser Systems
The laser is an optical device, that produces an intensive monochromatic ray of light. It has its ways in all technologies - in espionage and computer systems, and also in ships' armaments. Laser systems are the base for developing weaponry systems.
6. Ion technologies
The basis of Ion technologies are the developments of the science facility at level 4, connected to the process ionification. During it electroneutral particles are made into negatively or positively charged ions with a huge electric power "Ionic electricity" . Based on these developments the scientists constructed a ionizator and put it into a Ion cannon when it was just a prototype. At a futher level of the reseach scientists found out that the consistant ionic molecules, atoms and free electrons in the IONICSPHERE neutralize the power of the artificial electrical ionic charge from the Ionizator by 70%. Because of that the Ion techniques weren't successfully put into use in armaments and it all ended with the creation of the Ion cannon.
Necessary technology for: Ion cannon , Guardian.