Let me say that in my experience, Bulfleet is rather well balanced. Compare it to the very popular and sort of similar game of Travian. In Travian, you almost feel the developers ganged up with the elite players just to grief the noobies. In Travian, there is no limit to attacks. There is no attack range and there is no limit to the number of attacks. Worse, destructive attacks are pretty easy to launch in Travian, but in Bulfleet they require the Death Star, which nobody can build until they're way up there in rank.
Another thing too is that you cannot call back attacks in Travian. Once you press the button, you have 90 seconds to change your mind; after that, it's like launching a rocket. Yet in Bulfleet, you can take an attack back at the last minute, and most players will do that if you come online while an attack is incoming. Why? Because they figure there will be no resources to take by the time they get there. Since you're online, you can spend them, or if nothing else, reduce them to nothing by trading them in the trade center.
Also, Bulfleet limits you to 20 hours a day of play, and further, prohibits sharing passwords. In Travian, on the other hand, sharing an account is allowed. So players in three different time zones can work together on one account, and achieve 24-hour play. Not only do they get to attack more, they can tell when an attack is coming -- oh, because Travian doesn't email you warnings if an attack is coming. If you're not online, tough.
As far as evasive strategies, there are far fewer in Travian. The closest thing to "fleetsave" would be to make some quick trades on the market. Unfortunately, most market trades in Travian are 2:1, so you lose 50% of your resources, and worse, you can only exchange a maximum of 10,000 resources on the market at once. Considering the differences in costs, that would be maybe 100,000 resources in Bulfleet. But in Bulfleet, you can safeguard as many resources as you can carry.
Now, as far as English is concerned, yes, it would be very convenient for English speakers -- or more precisely, for non-Bulgarian speakers -- if the game were in English. Many European games (like Travian, but many more) actually have English-only policies. English is the official game language even if the game is in a non-English speaking country. Now, I realize that English is the world's lingua france, but still...
And finally, I have found the players in Bulfleet -- most of whom speak English rather well, but even the ones who don't -- to be a lot friendlier than players I've interacted with in other games. In Travian, many are downright bullies, attacking you and then sending you mocking messages, adding insult to injury. Here, in Bulfleet, I'm friends even with the players who attack me (unsuccessfully!) all the time!
And, btw, I'm a first time player and hardly part of the elite. I don't oppose changes, but I also don't know what changes could be made. As far as money is concerned, I would think committed gamers are more likely to pay than casual ones, but I could be wrong.