Please... reduce fire range...

What new things would you like to see in Bulfleet? Give input on other ideas!
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GuessWH0
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Мнение от GuessWH0 »

Hanley, with all due respect, what fleet do you expect to have at 133 points? How much metal and crystal it`ll take you to build few cargoships? Look at your PMs ingame, please.
"I have seen what power does, and I have seen what power costs. The one is never equal to the other." G`Kar, Babylon 5
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Мнение от Harkon »

Hanley написа:QUOTE(Hanley @ Apr 18 2007, 04:00 PM)
The thing is, I don't expect to have a fleet outside of maybe a scout or two, but it doesn't really matter how many I have, theres always someone who has a force 250% bigger.
Well, let me tell you that I saw a spy report from somebody in Uni3 that had almoust 2.000 guardians level 7 at about 70.000 points.. I had few points less than 150000 in that time and I'm ashamed to tell you what was my fleet compared to his... He wasn't even half of my points... But he could turn my fleet into pudding, that's for sure... The points shows how many resources you spent, not what fleet you have my friend. You earn 1 point for every 1000 resources spent for buildings, researches, ships, defences...
Последна промяна от Harkon на ср апр 18, 2007 3:54 pm, променено общо 1 път.
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Harkon
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Мнение от Harkon »

Hanley написа:QUOTE(Hanley @ Apr 19 2007, 03:43 AM)
I'd be interested as to how he'd be able to defeat your fleet, and I thought points were for every 5000 of a resource spent, not 1000.
Of corse you thought my friend. This one shows how realy interested are you about the game. As many others did. Come in, play a couple of days until you reach the 100 points barrier and start complaining. Without even bothering to read the Manual at least... because they know much-much better what's good for the game.

Bulfleet Manual, page one, chapter one, alignment two: Rankings are based on the player’s points. You win 1 point for every 1000 resources you spend in the Universe (e.g. by building structures, ships, defense turrets.)

You can't understand the very basics of the game, but you are able to have correct oppinions about attack coeficient and game mechanics...?

To defeat my fleet, he needs to CATCH it first. As any others fleet. And that can be a little complicate if I get in the game twice a day for couple of minutes to send my fleet for 12 hours fleetsave. Of corse, he can steal what I have on colonies (what I don't spend on colonies), but that's about it. When I want to fight, I get into the game for more that couple of minutes and start searching about lower powered victims. Attacks, piratings, you know... game stuff...
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Мнение от Hordemaster »

It seems that its survival of the fittest in bulfleet
3 options
1-Get hassled and wasted constantly
2-Hassle and waste,the people who destroy everyone
3-People who (somehow) manage to avoid both other options

I don't really fit in anywhere though,I have a few skirmishes,but i don't get hassled much
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:p020: :p011: :k038: <<<Number 2
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GuessWH0
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Мнение от GuessWH0 »

Lelle66,

you cannot have everything in this game. If you have time build mines and protect them. If you do not have time build fleet and fleetsave it. You choose a role in this game and follow it. It`s very difficult to have a dwarf magician in a RPG game. The same is here.
"I have seen what power does, and I have seen what power costs. The one is never equal to the other." G`Kar, Babylon 5
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