Търсенето намери 20 резултата за

от Hardluck
съб юли 14, 2007 7:19 am
Форум: Ideas & Suggestions
Тема: An Idea for Gameplay
Отговори: 26
Преглеждания: 6007

QUOTE(Mottmon @ Jun , 03:04 PM)I like most of the ideas except the ion missle thingy - which makes it impossible for a last minute fleetsave.

The launch pad. That makes it WAY to easy to ninja and WAY to cheap to FleetSave.

The Mobile Star fotress - Ships Carrying ships = bad idea making it way ...
от Hardluck
съб юли 14, 2007 7:07 am
Форум: Ideas & Suggestions
Тема: Proposed rule changes for next universe restart
Отговори: 21
Преглеждания: 4652

QUOTE(Pexos @ Jul , 08:16 AM)The new round in U1 has some changes in this direction.
I hope after some time and some of your proposals will bi implemented.
As far as I know the original purpose of the game was ONLY for fun.
Yes, sometimes the administration i a bit rough with the players may be it ...
от Hardluck
чет юли 12, 2007 12:01 am
Форум: Ideas & Suggestions
Тема: Change Timezone option
Отговори: 4
Преглеждания: 1468

Jack написа:QUOTE(Jack @ Jul 6 2007, 12:49 PM)That clock is Bulgaria time, and that is just what we are talking about, change the time zone.. to different player
Thanks, Jack; good to hear!

Hardluck
от Hardluck
ср юли 11, 2007 11:56 pm
Форум: Ideas & Suggestions
Тема: Proposed rule changes for next universe restart
Отговори: 21
Преглеждания: 4652

QUOTE(TeRMiNaTe @ Jul , 09:36 PM)Oh, I found it:

I will translate some of them
1. Who is not satisfied with the administration - leave.
2. Who is not satisfied with the game - leave.
3. Who is not satisfied with the rules - leave.
4. Who is not satisfied with the team - leave.

I hope now, you ...
от Hardluck
ср юли 11, 2007 2:15 am
Форум: Ideas & Suggestions
Тема: Proposed rule changes for next universe restart
Отговори: 21
Преглеждания: 4652

QUOTE(Seyhall @ Jul , 09:24 PM)You are right -- there are different design approaches to PvP. In some games, you have to choose to play PvP; in other games, it's PvP only in certain areas. In some games, you disappear from the universe when you log off, so you can't be PKed while offline. And in ...
от Hardluck
ср юли 11, 2007 2:07 am
Форум: Ideas & Suggestions
Тема: Proposed rule changes for next universe restart
Отговори: 21
Преглеждания: 4652

QUOTE(TeRMiNaTe @ Jul , 09:27 PM)If you don't like the game just leave! Stop complaining! If you want something easier, go play solitaire! :a046:


As always, those of little intellectual attainment would rather have somebody shut up and go away, rather than rationally consider and answer the ...
от Hardluck
вт юли 10, 2007 7:48 pm
Форум: Ideas & Suggestions
Тема: Proposed rule changes for next universe restart
Отговори: 21
Преглеждания: 4652

QUOTE(Seyhall @ Jul , 08:00 PM)Aw, man, come on... The fact is that this game requires good timing. You have to coordinate your ship movements well. That's one of the fun parts of the game. As you've noticed, you can't just fleetsave for some arbitrary amount of time. You have to find a planet and ...
от Hardluck
вт юли 10, 2007 6:31 pm
Форум: Ideas & Suggestions
Тема: Proposed rule changes for next universe restart
Отговори: 21
Преглеждания: 4652

Here we go again.

I did my fleetsave, and then couldn't get to my computer in time, and found all my ships at my main planet destroyed again. Of course, as always, the attacker used recycle and vacuumed up all the debris; sure would be nice if there were some INSTRUCTIONS on using recyclers, by the ...
от Hardluck
нед юли 08, 2007 11:37 pm
Форум: Ideas & Suggestions
Тема: Why I quit playing Bullfleet
Отговори: 25
Преглеждания: 6809

QUOTE(Seyhall @ Jul 8 2007, 06:06 AM)Aw, I really hope you don't think you're targetted because you've posted here. Really. I doubt 10% of the players participate in the forums, and moreover, as I mentioned before, the players here aren't mean like that. And there's no ruling clique. Really. I'm a ...
от Hardluck
нед юли 08, 2007 11:27 pm
Форум: Ideas & Suggestions
Тема: Proposed rule changes for next universe restart
Отговори: 21
Преглеждания: 4652

QUOTE(Jack @ Jul 8 2007, 10:08 AM)There is a new gameplay element by the battles: Motivation.

The motivation of your fleet depends on the strength of the victim. If you are attacking someone weaker than you your fleet won't be so motivated, than if you attack someone stronger. There is a way to ...

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