Търсенето намери 73 резултата за

от Jack
вт окт 16, 2007 6:08 pm
Форум: Bug Reports
Тема: Robot/Terteth Factory bug
Отговори: 1
Преглеждания: 1109

QUOTE(Jenkski @ Oct 16 2007, 11:28 AM) Ok, now there is a very strange thing happening. LetВґs say I build the robots and terteth factory to the max and assign all robots to work in mines: 16+12=28 robots, 10 at metal, 10 at crystal and other 8 at gas. With the buildings still at the max level, I ...
от Jack
вт окт 16, 2007 10:18 am
Форум: Ask a Question
Тема: Weponry System, Shields and Ship Armor
Отговори: 1
Преглеждания: 528

QUOTE(Jenkski @ Oct 16 2007, 08:29 AM) Ok, now I see that the Weaponry System increases the damage that a ship does by 10% and the Shield/Ship Armor by 5% each.

My question is: those percents apply to the Basic ship damage/hull (0 level in Factory) or to the damage/hull that the upgraded ship in ...
от Jack
пон окт 15, 2007 1:41 pm
Форум: Ask a Question
Тема: Market Time Limit
Отговори: 8
Преглеждания: 1519

QUOTE(Jenkski @ Oct 14 2007, 05:21 PM) If what you say is true, it means I have infinite warehouse storage in the Ship Market, so no bug was fixed.


yep that's for sure, especially when you want to start building your Terteth factory.
either leaving that too much resource on your planet or do ...
от Jack
нед окт 14, 2007 5:05 pm
Форум: Ideas & Suggestions
Тема: Simple Market Idea
Отговори: 3
Преглеждания: 2157

QUOTE(Jenkski @ Oct 14 2007, 11:00 AM) It would be nice if we had a check box when selling on the Intergalactic Ship Market to allow us to sell with "alliance only" flag. Like we have VIP sell for an amount of nanocredits, let's say we could have Alliance Sell for 5% cost from the total sell value ...
от Jack
нед окт 14, 2007 5:01 pm
Форум: Ask a Question
Тема: Market Time Limit
Отговори: 8
Преглеждания: 1519

QUOTE(Jenkski @ Oct 14 2007, 02:20 PM) Ok, I see that beginning with 17 October, the resources that are not withdrawn from the Ship Market within 48 hours drop by themselves in the warehouse.

Mi question is: If I have Trade Center level 7 on 2 of my planets, on which planets' warehouses will drop ...
от Jack
пон окт 08, 2007 2:45 pm
Форум: Ideas & Suggestions
Тема: Widgets
Отговори: 3
Преглеждания: 1745

QUOTE(Kanij @ Oct 8 2007, 02:14 AM) Uhm
I activated the widget 3 days ago.
Now when I try to logon it says YOu cannot be on more then 20 hours


the 20hours limit is the rule of this game, not only the widget but also the game browser.

if you played more than 20hours first time you would get a ...
от Jack
нед окт 07, 2007 9:52 pm
Форум: Ideas & Suggestions
Тема: Widgets
Отговори: 3
Преглеждания: 1745

QUOTE(Kanij @ Oct 7 2007, 05:31 PM) No where does it say on the information for widgets that I am limited to how much a day I can use it.

I just paid for this Widget and now I cannot use it over a certain period of time. What kind of crap is this


Activate your Bulfleet widget from here by ...
от Jack
нед окт 07, 2007 9:50 pm
Форум: Ask a Question
Тема: Attacking question
Отговори: 1
Преглеждания: 421

QUOTE(DarkIcarrus @ Oct 7 2007, 04:39 PM) Hi guys, I'm working my way up the point system, and I find myself at that time when I'm able to attack players. Personally, I think I'm gonna stick to inactive (i) players, but that's just me. :a013:

Anyway, I was wondering if I could select which ...
от Jack
чет окт 04, 2007 7:51 pm
Форум: Ask a Question
Тема: Question about shields
Отговори: 12
Преглеждания: 1820

Jenkski написа:QUOTE(Jenkski @ Oct 4 2007, 11:31 AM) I knew that The defender reconstructs 60% of his destroyed defense turrets. The shield is not a defense turret. Is a Shield.

All the facility you ordered from Defence menu all have that 60% reconstructs function.
от Jack
вт окт 02, 2007 11:37 am
Форум: Ask a Question
Тема: Energy Systems
Отговори: 2
Преглеждания: 626

QUOTE(DSP @ Oct 2 2007, 08:54 AM) Please someone explain me that. Energy system give Bonus with Maximum 50% = lvl 10. But they can be build until lvl 17. I don´t need lvl 17 for any other ressearsch - so why???


when Lv10 you could get a maximum bonus of mining

each Lv of Energy system save 3 ...

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