1. I hate being tied to the clock, checking the computer often to redirect my fleet and keep it safe for a few more hours.
2. I cannot ever build enough defence planetside because defences are stinking carcuses, attracting huge vultures from the ends of the solar system who salivate at the ...
Търсенето намери 5 резултата за
- нед апр 01, 2007 11:40 pm
- Форум: Ideas & Suggestions
- Тема: Why I quit playing Bullfleet
- Отговори: 25
- Преглеждания: 6787
- нед апр 01, 2007 11:29 pm
- Форум: Ideas & Suggestions
- Тема: Please... reduce fire range...
- Отговори: 55
- Преглеждания: 13357
I'm sick of this game too. My whole time is spent hiding resources from an enemy I can never confront. This isn't fun! I hate being tied to the clock, checking the computer often to redirect my fleet and keep it safe for a few more hours. If I do win victories, it is only against weak players. I ...
- пон мар 12, 2007 9:07 pm
- Форум: Ideas & Suggestions
- Тема: Need Building Que
- Отговори: 5
- Преглеждания: 1226
Perhaps it would be helpful if I more fully described how a building que might work. The player would select the buildings, ships, defense, and research to be built. There could be one item in the que, or many. The computer would impliment the que as follows: the first item would start being built ...
- пон мар 12, 2007 3:36 am
- Форум: Ideas & Suggestions
- Тема: Need Building Que
- Отговори: 5
- Преглеждания: 1226
You are right. There is a bit of a learning curve for new users. However, if there were a building que, any user uncertain of their next step would not have to use it. Mis-steps could be canceled. I believe that most new users would use it sooner than later as there are few real decisions to make ...
- нед мар 11, 2007 11:12 pm
- Форум: Ideas & Suggestions
- Тема: Need Building Que
- Отговори: 5
- Преглеждания: 1226
Please add a building que for ships, buildings, research and defense. Waiting for things to finish construction or for sufficient resources to accumulate is a waste of time. It's more fun to focus on the strategy aspects of the game. Implimenting a list of items to be built, researched would improve ...